3D Automotive Engine Simulation

Final thesis project - A web-based 3D engine simulation for automotive learning.

Thesis Project: Interactive 3D Engine Learning

Role:
Sole Designer & Developer | Research Coordinator

Project Significance

  • Academic Purpose: Final undergraduate thesis
  • Innovation: Web-based 3D automotive education tool
  • Contribution: Bridging theoretical learning with interactive visualization

Development Process

1. Design Phase

  • Tools: Figma + Framer
    • Created 15+ UI variants for optimal learning flow
    • Designed interactive 3D viewer interface
  • User Testing:
    • Conducted usability tests with 30 automotive students
    • Iterated design based on cognitive load feedback

2. Technical Implementation

  • Core Stack:
    • Next.js (App Router)
    • Three.js (WebGL rendering)
    • React-Three-Fiber (3D component integration)
  • Key Features:
    • Interactive engine part labeling
    • Step-by-step assembly simulation
    • Cross-section viewing modes

3. Research Components

  • Developed pre/post-test evaluation system
  • Analyzed learning effectiveness metrics
  • Documented 3D optimization techniques

Technical Highlights

  • 3D Optimization:
    • GLTF model compression (70% size reduction)
    • Level-of-detail rendering
  • Educational Features:
    • Annotation system with automotive terminology
    • Quiz integration with 3D context

» Live Demo: 3d-otomotif.vercel.app
» Source Code: GitHub Repository

"This implementation demonstrates how 3D web technologies can transform mechanical engineering education."
— Thesis Examination Committee